000 01622nam a2200193Ia 4500
008 230203s9999 xx 000 0 und d
020 _a9780764126628
082 _aCRFT
_bHAR
100 _aHartas, Leo
245 0 _aHow to draw and sell digital cartoons
260 _a.
_bBarron's Educational Series
_c2004
300 _a160: ill.
_c18.42 x 1.27 x 25.4 cm
_rPB
504 _aIn recent years, the computer has become an all-important cartoonist's medium, and this practical, hands-on guide shows how to create professional quality digital cartoons. The author opens with advice on setting up a digital studio and gives tips on how to work smart, work fast, and keep operating expenses low. He follows with advice on transform-ing good graphic ideas into finished work, training the imagination, striving for original-ity, and developing the technique of self-criticism. Other details covered include planning and writing scripts, writing captions for single-frame cartoons, storyboarding, making preliminary sketches on the computer, and mastering line art, color, and 3D techniques. Finally, he offers detailed advice on how to get one's digital art seen by potential buyers, how to get it published, how to set fees, and the importance of time management and meeting deadlines. Here is a textbook and reference volume for today's cartoonist, with information and advice that will remain pertinent for years to come. Approximately 400 illustrations in both color and black and white
650 _aComputer animation
650 _aComputer art
650 _aComputer graphics
650 _aCraft & Making
942 _cBKS
999 _c220
_d220